build planner for Soulbound: Online

Melee weapon attack relics

14 relics · 10 upgrade steps · Physical
Scales with Power, Precision, Focus.

Relics are picked during a run, one per dungeon level, and they last only for that run — they are not gear and they do not change your character sheet. Which pool you are offered depends on what you have equipped, so this is what a run can offer while Melee weapon attack is in your loadout.

Upgrade paths

Take one of these again and it improves. The steps are in the order they come.

Precise Strikes
ICritical strikes trigger a follow-up swing.
IIFollow-up swings always crit. -10% physical resistance for 2s.
IIIFollow-up swings have a 50% chance to chain into another swing.
Quicksilver
I+25% attack speed.
II+40% attack speed.
Rally Cry
ICritical strikes grant nearby allies +25% attack speed for 5s.
IIRally also grants allies +20% weapon damage for 5s.
IIILanding 3 crits within 15s empowers next rally: +50% weapon damage.
Whetstone
I+20 crit chance.
II+40 crit chance.

Standalone

One-off relics with no upgrade path.

+30% swing size.
+60% critical strike damage. -15% critical strike chance.
+25% range. and +10% cone breadth.
+10% critical strike chance.
Critical strikes grant +25% critical damage per stack (max +50%, 5s).
+10% attack speed.
+40% attack speed. -40% critical strike damage.
+30% critical strike chance. -25% max HP.
+20% cone breadth and +20% range.
Converts damage to fire. → FIRE

Plan around them

The planner reads your loadout and ranks which of these pools your gear actually supports — a relic that converts your damage type is worth very little if none of your gear scales it.

Open the build planner