Relics are picked during a run, one per dungeon level, and they last
only for that run — they are not gear and they do not change your character sheet.
Which pool you are offered depends on what you have equipped, so this is what a run can
offer while Healing Pulse is in your loadout.
Upgrade paths
Take one of these again and it improves. The steps are in the order they
come.
Benediction
I+3 heal amount
II+3 heal amount
III+4 heal amount
Consecration
IAlso damages enemies for the same amount it heals. Becomes consecrated.
II+50% Consecrated Pulse damage.
IIIAlso applies a burn to enemies for 5s.
Resonance
I+25% pulse size.
II-10% cooldown.
Plan around them
The planner reads your loadout and ranks which of these pools your gear
actually supports — a relic that converts your damage type is worth very little if
none of your gear scales it.