build planner for Soulbound: Online

Chain Lightning relics

8 relics · 9 upgrade steps · Lightning
Scales with Power, Ferocity, Focus.

Relics are picked during a run, one per dungeon level, and they last only for that run — they are not gear and they do not change your character sheet. Which pool you are offered depends on what you have equipped, so this is what a run can offer while Chain Lightning is in your loadout.

Upgrade paths

Take one of these again and it improves. The steps are in the order they come.

Conductor
I+1 chain link and +25% range.
II+25% chain-through damage.
III+1 chain link and +25% chain-through damage.
Critical Surge
I+10% critical strike chance and +15 critical strike damage.
IIEach enemy hit grants +1% critical strike chance and +2 critical strike damage for 2s.
IIICritical hits have a 35% chance to trigger an electric explosion.
Storm Relay
I-20% cooldown, +25% range, +25% stun chance, and -20% damage.
IIChain hits knock back enemies, +25% stun chance, and +0.5s stun duration.
IIIIf a cast hits 10 enemies, grant 20% elemental cooldown reduction for 3s. Also grants +25% stun chance and +1s stun duration.

Standalone

One-off relics with no upgrade path.

+1 chain link.
Converts to fire damage with a blazing arc treatment. → FIRE
Converts to void damage with a purple arc treatment. → VOID
-20% cooldown.
Fire +1 additional initial lightning bolt.

Plan around them

The planner reads your loadout and ranks which of these pools your gear actually supports — a relic that converts your damage type is worth very little if none of your gear scales it.

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